Difference between revisions of "Game author's association"
(Created page with "'''Harald Mücke''' has been '''chairman of the [http://www.spieleautorenzunft.de Spiele-Autoren-Zunft e.V.]''' (the German game authors association) from to 2011-2013. [[File:...") |
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− | The SAZ was founded in Germany in 1991 and represents the specific interests of game designers in the public and to the publishers. The SAZ is a forum of joint activities. Although its main area of activity is Germany, the SAZ is also developing a more and more international character as the result of an increasing number of members from other countries. SAZ represents the interests of more than 450 authors in Germany and other countries. | + | The '''SAZ''' was founded in Germany in 1991 and '''represents the specific interests of game designers in the public and to the publishers'''. The SAZ is a forum of joint activities. Although its main area of activity is Germany, the SAZ is also developing a more and more international character as the result of an increasing number of members from other countries. SAZ represents the interests of more than 450 authors in Germany and other countries. |
Membership is open to anybody who supports the goals of the SAZ. Only those members who have published at least one game have voting rights – all other members are supporting members. However, members without any publication can also be granted the right to vote by the General Assembly if they apply for it and their membership has been in existence for at least one year. | Membership is open to anybody who supports the goals of the SAZ. Only those members who have published at least one game have voting rights – all other members are supporting members. However, members without any publication can also be granted the right to vote by the General Assembly if they apply for it and their membership has been in existence for at least one year. | ||
− | Goals of the association: | + | |
+ | '''Goals of the association:''' | ||
<li>The SAZ represents game designers' rights and interests. It promotes new game designers and advocates the strengthening of the cultural assets of games in society. | <li>The SAZ represents game designers' rights and interests. It promotes new game designers and advocates the strengthening of the cultural assets of games in society. | ||
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<li>The SAZ promotes new game designers. Even though game designers sometimes compete with one another, new creative blood is dear to our hearts. The cultural assets of games revolve around people. New members receive an advanced training voucher for selected workshops. | <li>The SAZ promotes new game designers. Even though game designers sometimes compete with one another, new creative blood is dear to our hearts. The cultural assets of games revolve around people. New members receive an advanced training voucher for selected workshops. | ||
+ | <br> | ||
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Latest revision as of 14:16, 17 August 2014
Harald Mücke has been chairman of the Spiele-Autoren-Zunft e.V. (the German game authors association) from to 2011-2013.
The SAZ was founded in Germany in 1991 and represents the specific interests of game designers in the public and to the publishers. The SAZ is a forum of joint activities. Although its main area of activity is Germany, the SAZ is also developing a more and more international character as the result of an increasing number of members from other countries. SAZ represents the interests of more than 450 authors in Germany and other countries.
Membership is open to anybody who supports the goals of the SAZ. Only those members who have published at least one game have voting rights – all other members are supporting members. However, members without any publication can also be granted the right to vote by the General Assembly if they apply for it and their membership has been in existence for at least one year.
Goals of the association: