Difference between revisions of "Graphic artist"
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− | + | The best game will not work without an '''attractive graphic design''', so potential customers feel attract and buy the product. | |
− | + | However, not alll authors and producers have capabilities to work out contemporary designs and know how the graphic data is to be set up for the print-run. | |
− | In | + | In our network, we have some illustrators with '''long-term knowledge of the neccessities of board game production'''. The following elements show the different styles of these illustrators. |
<gallery> | <gallery> | ||
+ | File:rautie.jpg|Rautie | ||
File:Graphik01.jpg|Rautie | File:Graphik01.jpg|Rautie | ||
− | |||
File:Graphik02.jpg|Harald Lieske | File:Graphik02.jpg|Harald Lieske | ||
File:Graphik03.jpg|Carsten Fuhrmann | File:Graphik03.jpg|Carsten Fuhrmann | ||
+ | File:fuhrmann2.jpg|Carsten Fuhrmann | ||
+ | File:fuhrmann3.jpg|Carsten Fuhrmann | ||
File:Graphik05.jpg|Christian Opperer | File:Graphik05.jpg|Christian Opperer | ||
+ | File:SchnippEs mockup.jpg|Christian Opperer | ||
+ | File:Graphik09.jpg|Christian Opperer | ||
+ | File:Dahschur10.jpg|Christian Opperer | ||
+ | File:G0023-004.jpg|Christian Opperer | ||
+ | File:Graphik12.jpg|Christian Opperer | ||
File:Graphik06.jpg|Markus Bülow | File:Graphik06.jpg|Markus Bülow | ||
− | File: | + | File:Dalen1.jpg|Ron van Dalen |
− | File: | + | File:Dalen2.jpg|Ron van Dalen |
+ | File:Dalen3.jpg|Ron van Dalen | ||
+ | File:Ramses1.JPG|Ramses Bosque Becana | ||
+ | File:Ramses2.JPG|Ramses Bosque Becana | ||
+ | File:Ramses3.JPG|Ramses Bosque Becana | ||
File:Graphik11.jpg|Christoph Clasen | File:Graphik11.jpg|Christoph Clasen | ||
− | |||
File:Graphik13.jpg|Angelo Porazzi | File:Graphik13.jpg|Angelo Porazzi | ||
− | File: | + | File:xmas.jpg|Angelo Porazzi |
− | File: | + | File:wrede.jpg|Anja Wrede |
− | |||
</gallery> | </gallery> | ||
− | + | For your project we can: | |
− | |||
− | |||
− | |||
− | |||
− | |||
+ | * offer a '''complete design of your game or singel elements''' (box, game board, cards, figures, rules | ||
+ | * '''optimize an existing design''' | ||
+ | * offer a''' check of the existing design '''in view of technical, legal and other neccessities | ||
+ | * offer '''the nessessary steps for the print-run | ||
− | + | Please contact us for a detailed offer at [mailto:info@spielmaterial.de info@spielmaterial.de] |
Revision as of 13:24, 23 February 2015
The best game will not work without an attractive graphic design, so potential customers feel attract and buy the product.
However, not alll authors and producers have capabilities to work out contemporary designs and know how the graphic data is to be set up for the print-run.
In our network, we have some illustrators with long-term knowledge of the neccessities of board game production. The following elements show the different styles of these illustrators.
For your project we can:
- offer a complete design of your game or singel elements (box, game board, cards, figures, rules
- optimize an existing design
- offer a check of the existing design in view of technical, legal and other neccessities
- offer the nessessary steps for the print-run
Please contact us for a detailed offer at info@spielmaterial.de